Chronology
An immersive experience designed to evoke nostalgia, created in response to a university brief requiring the creation of an experience centred around one emotion. Through this project, audiences are guided through three distinct spaces representing the past, present and future: a constantly changing bedroom to symbolise growing up, a funhouse mirror-lined hallway to reflect the transitional nature of the present, and a blank, abstract room signifying the unwritten future. The experience attempts to prompt reflection on growth, identity, and the emotional weight of change.
Chronology
An immersive experience designed to evoke nostalgia, created in response to a university brief requiring the creation of an experience centred around one emotion. Through this project, audiences are guided through three distinct spaces representing the past, present and future: a constantly changing bedroom to symbolise growing up, a funhouse mirror-lined hallway to reflect the transitional nature of the present, and a blank, abstract room signifying the unwritten future. The experience attempts to prompt reflection on growth, identity, and the emotional weight of change.





















